![]() ![]() All of the stages were changed to their final layouts in Beta 5 except for Stage 6, which stuck around until Beta 8 before finally changing in REV00. From Beta 6 onward, the Super Sonic transformation is properly enabled.Įach Special Stage has a different layout to the final game - bombs don't even make an appearance until Stage 4.Use PAR code FFFFB0:0007 and get 50 rings to enable the transformation. Beta 5 implements the transformation, but it's bugged: The game checks if RAM address FFB0 (a boolean that is set after a Special Stage is cleared) is 7, when it should be checking FFB1 (Chaos Emerald count).The increased speed and acceleration are not enabled - this is set by the transformation sequence in later versions - but the player can get the increased speed/acceleration if they either get a Speed Shoes monitor and let it expire, or go into the water and then jump back out. Super Sonic doesn't produce any invincibility sparkles when he runs. Use Pro Action Replay code FFF65F:0001 to enable the Super Sonic palette, FFFE19:0001 to enable the Super Sonic sprites and increased jump height, and FFB02B:0006 to enable invincibility and speed shoes. Beta 4 has no code to handle the Super Sonic transformation or ring drain, though the actual Super Sonic code is partially implemented.The Super Sonic transformation is in various stages of completion: In Betas 5 and 6, if the background is scrolling when the player dies, it won't stop scrolling until the screen fades out.In Beta 5, objects will keep moving after the player dies.In Beta 4 and Beta 5, the camera still follows the player after they die.The final version records new demos that play in Zone order: 2P Emerald Hill, Chemical Plant, Aquatic Ruin, Casino Night. They're still using the same inputs as the demos in the Nick Arcade prototype, with Casino Night using the inputs for the old Hidden Palace demo clearly, recording new demos wasn't a high-priority assignment. In all Beta builds, the demos play in this order: Chemical Plant, 2P Emerald Hill, Casino Night, Hill Top. In Beta 6 to Beta 8, the Options menu is called "Option", singular.Beta 8 colors the TM symbol yellow and spaces the copyright graphic differently.In this build and Beta 7, the "TM" uses the blue font palette instead of the yellow one. Beta 6 adds the Options menu and a TM symbol to the title screen.Beta 5's title screen changes the color of the selected option from orange to the final's yellow shade.Beta 5's title screen changes to the one from the final version, but it's missing the TM symbol and the "Options", uh, option.This title screen is known for being used in non-Japanese instruction manuals. The title screen in Beta 4 is the same as in the Septemand CENSOR builds. ![]()
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